/*! elementor - v3.23.0 - 05-08-2024 */ /******/ (() => { // webpackBootstrap /******/ var __webpack_modules__ = ({ /***/ "../assets/dev/js/editor/container/container.js": /*!******************************************************!*\ !*** ../assets/dev/js/editor/container/container.js ***! \******************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var __ = __webpack_require__(/*! @wordpress/i18n */ "@wordpress/i18n")["__"]; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _typeof2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/typeof */ "../node_modules/@babel/runtime/helpers/typeof.js")); var _slicedToArray2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/slicedToArray */ "../node_modules/@babel/runtime/helpers/slicedToArray.js")); var _classCallCheck2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/classCallCheck */ "../node_modules/@babel/runtime/helpers/classCallCheck.js")); var _createClass2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/createClass */ "../node_modules/@babel/runtime/helpers/createClass.js")); var _assertThisInitialized2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/assertThisInitialized */ "../node_modules/@babel/runtime/helpers/assertThisInitialized.js")); var _inherits2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/inherits */ "../node_modules/@babel/runtime/helpers/inherits.js")); var _possibleConstructorReturn2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/possibleConstructorReturn */ "../node_modules/@babel/runtime/helpers/possibleConstructorReturn.js")); var _getPrototypeOf2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/getPrototypeOf */ "../node_modules/@babel/runtime/helpers/getPrototypeOf.js")); var _defineProperty2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/defineProperty */ "../node_modules/@babel/runtime/helpers/defineProperty.js")); var _argsObject = _interopRequireDefault(__webpack_require__(/*! ../../modules/imports/args-object */ "../assets/dev/js/modules/imports/args-object.js")); var _panel = _interopRequireDefault(__webpack_require__(/*! ./panel */ "../assets/dev/js/editor/container/panel.js")); var _childrenArray = _interopRequireDefault(__webpack_require__(/*! ./model/children-array */ "../assets/dev/js/editor/container/model/children-array.js")); function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } /** * @typedef {import('../../../../lib/backbone/backbone.marionette')} Backbone * @typedef {import('../../../../lib/backbone/backbone.marionette')} Marionette * @typedef {import('../elements/views/base')} BaseElementView * @typedef {import('../elements/views/section')} SectionView * @typedef {import('../views/base-container')} BaseContainer * @typedef {import('../elements/models/base-element-model')} BaseElementModel */ /** * TODO: ViewsOptions * * @typedef {(Marionette.View|Marionette.CompositeView|BaseElementView|SectionView|BaseContainer)} ViewsOptions */ var Container = /*#__PURE__*/function (_ArgsObject) { (0, _inherits2.default)(Container, _ArgsObject); var _super = _createSuper(Container); /** * Function constructor(). * * Create container. * * @param {{}} args * * @throws {Error} */ function Container(args) { var _this; (0, _classCallCheck2.default)(this, Container); _this = _super.call(this, args); // Validate args. /** * Container type. * * @type {string} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", void 0); /** * Container id. * * @type {string} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "id", void 0); /** * Document Object. * * @type {{}} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "document", void 0); /** * Container model. * * @type {(Backbone.Model|BaseElementModel)} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "model", void 0); /** * Container settings. * * @type {Backbone.Model} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "settings", void 0); /** * Container view. * * @type {ViewsOptions} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "view", void 0); /** * Container parent. * * @type {Container} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "parent", void 0); /** * Container children(s). * * @type {ChildrenArray} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "children", new _childrenArray.default()); /** * Container dynamic. * * @type {Backbone.Model} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "dynamic", void 0); /** * Container globals. * * @type {Backbone.Model} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "globals", void 0); /** * Container label. * * @type {string} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "label", void 0); /** * Container controls. * * @type {{}} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "controls", {}); /** * Repeaters containers * * @type {{}} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "repeaters", {}); /** * Container renderer (The one who render). * * @type {Container} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "renderer", void 0); /** * Container panel. * * @type {Panel} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "panel", void 0); /** * Controls placeholders. * * @type {{}} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "placeholders", {}); _this.validateArgs(args); args = Object.entries(args); // If empty. if (0 === args.length) { throw Error('Container cannot be empty.'); } // Set properties, if not defined - keep the defaults. args.forEach(function (_ref) { var _ref2 = (0, _slicedToArray2.default)(_ref, 2), key = _ref2[0], value = _ref2[1]; _this[key] = 'undefined' === typeof value ? _this[key] : value; }); if ('undefined' === typeof _this.renderer) { _this.renderer = (0, _assertThisInitialized2.default)(_this); } if (!_this.document) { _this.document = elementor.documents.getCurrent(); } _this.dynamic = new Backbone.Model(_this.settings.get('__dynamic__')); _this.globals = new Backbone.Model(_this.settings.get('__globals__')); _this.panel = new _panel.default((0, _assertThisInitialized2.default)(_this)); _this.initialize(); return _this; } (0, _createClass2.default)(Container, [{ key: "initialize", value: function initialize() { if (this.isViewElement()) { this.addToParent(); this.handleChildrenRecursive(); this.view.on('destroy', this.removeFromParent.bind(this)); } this.handleRepeaterChildren(); } }, { key: "validateArgs", value: function validateArgs(args) { this.requireArgumentType('type', 'string', args); this.requireArgumentType('id', 'string', args); this.requireArgumentInstance('settings', Backbone.Model, args); this.requireArgumentInstance('model', Backbone.Model, args); // Require it, unless it's forced to be `false`. if (false !== args.parent) { this.requireArgumentInstance('parent', elementorModules.editor.Container, args); } } /** * Function getGroupRelatedControls(). * * Example: * Settings = { typography_typography: 'whatever', button_text_color: 'whatever' }; * Result { control_name: controlValue, ... - and so on }; * `Object.keys( Result ) = [ 'typography_typography', 'typography_font_family', 'typography_font_size', 'typography_font_size_tablet', 'typography_font_size_mobile', 'typography_font_weight', 'typography_text_transform', 'typography_font_style', 'typography_text_decoration', 'typography_line_height', 'typography_line_height_tablet', 'typography_line_height_mobile', 'typography_letter_spacing', 'typography_letter_spacing_tablet', 'typography_letter_spacing_mobile', 'button_text_color' ]`. * * @param {{}} settings * * @return {{}} result */ }, { key: "getGroupRelatedControls", value: function getGroupRelatedControls(settings) { var _this2 = this; var result = {}; Object.keys(settings).forEach(function (settingKey) { Object.values(_this2.controls).forEach(function (control) { var _this2$controls$setti; if (settingKey === control.name) { result[control.name] = control; } else if ((_this2$controls$setti = _this2.controls[settingKey]) !== null && _this2$controls$setti !== void 0 && _this2$controls$setti.groupPrefix) { var groupPrefix = _this2.controls[settingKey].groupPrefix; if (control.name.toString().startsWith(groupPrefix)) { result[control.name] = control; } } }); }); return result; } /** * Function getAffectingControls(). * * @return {{}} All controls that effecting the container. */ }, { key: "getAffectingControls", value: function getAffectingControls() { var _this3 = this; var result = {}, activeControls = this.settings.getActiveControls(); Object.entries(activeControls).forEach(function (_ref3) { var _ref4 = (0, _slicedToArray2.default)(_ref3, 2), controlName = _ref4[0], control = _ref4[1]; var controlValue = _this3.settings.get(control.name); if (control.global && !(controlValue !== null && controlValue !== void 0 && controlValue.length)) { var _this3$globals$get; if ((_this3$globals$get = _this3.globals.get(control.name)) !== null && _this3$globals$get !== void 0 && _this3$globals$get.length || _this3.getGlobalDefault(controlName).length) { control.global.utilized = true; result[controlName] = control; return; } } if (control.dynamic) { if (_this3.dynamic.get(controlName)) { control.dynamic.utilized = true; result[controlName] = control; return; } } if (controlValue === control.default) { return; } if (!controlValue) { return; } if ('object' === (0, _typeof2.default)(controlValue) && Object.values(controlValue).join() === Object.values(control.default).join()) { return; } result[controlName] = control; }); return result; } /** * Function getParentAncestry(). * * Recursively run over all parents from current container till the top * * @return {Array.} All parent as flat array. */ }, { key: "getParentAncestry", value: function getParentAncestry() { var result = []; var parent = this; while (parent) { result.push(parent); parent = parent.parent; } return result; } }, { key: "handleChildrenRecursive", value: function handleChildrenRecursive() { var _this$view$children; if ((_this$view$children = this.view.children) !== null && _this$view$children !== void 0 && _this$view$children.length) { Object.values(this.view.children._views).forEach(function (view) { if (!view.container) { return; } var container = view.container; // Since the way 'global-widget' rendered, it does not have parent sometimes. if (container.parent.children) { container.parent.children[view._index] = container; } container.handleChildrenRecursive(); }); } else { this.children.clear(); } } }, { key: "addToParent", value: function addToParent() { if (!this.parent.children || this.isRepeaterItem()) { return; } // On create container tell the parent where it was created. this.parent.children.splice(this.view._index, 0, this); } }, { key: "removeFromParent", value: function removeFromParent() { var _this4 = this; if (!this.parent.children || this.isRepeater()) { return; } // When delete container its should notify its parent, that his children is dead. this.parent.children = this.parent.children.filter(function (filtered) { return filtered.id !== _this4.id; }); } }, { key: "handleRepeaterChildren", value: function handleRepeaterChildren() { var _this5 = this; Object.values(this.controls).forEach(function (control) { if (!control.is_repeater) { return; } var model = new Backbone.Model({ name: control.name }); _this5.repeaters[control.name] = new elementorModules.editor.Container({ type: Container.TYPE_REPEATER, id: control.name, model: model, settings: model, view: _this5.view, parent: _this5, label: control.label || control.name, controls: {}, renderer: _this5.renderer }); _this5.settings.get(control.name).forEach(function (rowModel, index) { _this5.addRepeaterItem(control.name, rowModel, index); }); }); // Backwards Compatibility: if there is only one repeater (type=repeater), set it's children as current children. // Since 3.0.0. if (['widget', 'document'].includes(this.type)) { var repeaters = Object.values(this.controls).filter(function (control) { return 'repeater' === control.type; }); if (!this.model.get('supportRepeaterChildren') && 1 === repeaters.length) { Object.defineProperty(this, 'children', { get: function get() { elementorDevTools.deprecation.deprecated('children', '3.0.0', 'container.repeaters[ repeaterName ].children'); return this.repeaters[repeaters[0].name].children; } }); } } } /** * Function addRepeaterItem(). * * The method add repeater item, find the repeater control by it name, and create new container for the item. * * @param {string} repeaterName * @param {Backbone.Model} rowSettingsModel * @param {number} index * * @return {Container} container */ }, { key: "addRepeaterItem", value: function addRepeaterItem(repeaterName, rowSettingsModel, index) { var rowId = rowSettingsModel.get('_id'); // TODO: Temp backwards compatibility. since 2.8.0. if (!rowId) { rowId = 'bc-' + elementorCommon.helpers.getUniqueId(); rowSettingsModel.set('_id', rowId); } this.repeaters[repeaterName].children.splice(index, 0, new elementorModules.editor.Container({ type: Container.TYPE_REPEATER_ITEM, id: rowSettingsModel.get('_id'), model: new Backbone.Model({ name: repeaterName }), settings: rowSettingsModel, view: this.view, parent: this.repeaters[repeaterName], label: this.label + ' ' + __('Item', 'elementor'), controls: rowSettingsModel.options.controls, renderer: this.renderer })); return this.repeaters[repeaterName]; } /** * Function lookup(). * * If the view were destroyed, try to find it again if it exists. * * TODO: Refactor. * * @return {Container} container */ }, { key: "lookup", value: function lookup() { var _this$renderer$view; var result = this; if (!this.renderer) { return this; } if (this !== this.renderer && (_this$renderer$view = this.renderer.view) !== null && _this$renderer$view !== void 0 && _this$renderer$view.isDisconnected && this.renderer.view.isDisconnected()) { this.renderer = this.renderer.lookup(); } if (undefined === this.view || !this.view.lookup || !this.view.isDisconnected()) { // Hack For repeater item the result is the parent container. if (Container.TYPE_REPEATER_ITEM === this.type) { this.settings = this.parent.parent.settings.get(this.model.get('name')).findWhere({ _id: this.id }); } return result; } var lookup = this.view.lookup(); if (lookup) { result = lookup.getContainer(); // Hack For repeater item the result is the parent container. if (Container.REPEATER === this.type) { this.settings = result.settings.get(this.model.get('name')).findWhere({ _id: this.id }); return this; } // If lookup were done, new container were created and parent does not know about it. if (result.parent.children) { result.parent.children[result.view._index] = result; } } return result; } /** * @param {Function} callback - A callback function. * @deprecated since 3.5.0, use `container.children.findRecursive( callback )` instead. */ }, { key: "findChildrenRecursive", value: function findChildrenRecursive(callback) { elementorDevTools.deprecation.deprecated('container.findChildrenRecursive( callback )', '3.5.0', 'container.children.findRecursive( callback )'); return this.children.findRecursive(callback); } /** * @param {Function} callback - A callback function. * @deprecated since 3.5.0, use `container.children.forEachRecursive( callback )` instead. */ }, { key: "forEachChildrenRecursive", value: function forEachChildrenRecursive(callback) { elementorDevTools.deprecation.deprecated('container.forEachChildrenRecursive( callback )', '3.5.0', 'container.children.forEachRecursive( callback )'); return this.children.forEachRecursive(callback); } /** * Function render(). * * Call view render. * * Run's `this.renderer.view.renderOnChange( this.settings ) `. * When `this.renderer` exist. * */ }, { key: "render", value: function render() { if (!this.renderer) { return; } this.renderer.view.renderOnChange(this.settings); } }, { key: "renderUI", value: function renderUI() { if (!this.renderer) { return; } this.renderer.view.renderUI(); } }, { key: "isEditable", value: function isEditable() { return 'edit' === elementor.channels.dataEditMode.request('activeMode') && 'open' === this.document.editor.status; } }, { key: "isDesignable", value: function isDesignable() { return elementor.userCan('design') && this.isEditable(); } }, { key: "isGridContainer", value: function isGridContainer() { return 'grid' === this.parent.settings.get('container_type'); } /** * @return {boolean} */ }, { key: "isLocked", value: function isLocked() { return this.model.get('isLocked'); } }, { key: "isRepeater", value: function isRepeater() { return Container.TYPE_REPEATER === this.type; } }, { key: "isRepeaterItem", value: function isRepeaterItem() { return Container.TYPE_REPEATER_ITEM === this.type; } }, { key: "isViewElement", value: function isViewElement() { return this.view && this.model.get('elType'); } }, { key: "getSetting", value: function getSetting(name) { var localOnly = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; var localValue = this.settings.get(name); if (localOnly) { return localValue; } // Try to get the value in the order: Global, Local, Global default. var globalValue; if (this.getGlobalKey(name)) { globalValue = this.getGlobalValue(name); } return globalValue || localValue || this.getGlobalDefault(name); } }, { key: "getGlobalKey", value: function getGlobalKey(name) { return this.globals.get(name); } }, { key: "getGlobalValue", value: function getGlobalValue(name) { var control = this.controls[name], globalKey = this.getGlobalKey(name), globalArgs = $e.data.commandExtractArgs(globalKey), data = $e.data.getCache($e.components.get('globals'), globalArgs.command, globalArgs.args.query); if (!(data !== null && data !== void 0 && data.value)) { return; } var id = data.id; var value; // It's a global settings with additional controls in group. if (control.groupType) { // A regex containing all of the active breakpoints' prefixes ('_mobile', '_tablet' etc.). var responsivePrefixRegex = elementor.breakpoints.getActiveMatchRegex(); var propertyName = control.name.replace(control.groupPrefix, '').replace(responsivePrefixRegex, ''); if (!data.value[elementor.config.kit_config.typography_prefix + propertyName]) { return; } propertyName = propertyName.replace('_', '-'); value = "var( --e-global-".concat(control.groupType, "-").concat(id, "-").concat(propertyName, " )"); if (elementor.config.ui.defaultGenericFonts && control.groupPrefix + 'font_family' === control.name) { value += ", ".concat(elementor.config.ui.defaultGenericFonts); } } else { value = "var( --e-global-".concat(control.type, "-").concat(id, " )"); } return value; } /** * Determine if a control's global value is applied. * It actually checks if the local value is different than the global value. * * @param {string} controlName - Control name * @return {boolean} true if a control's global value is applied */ }, { key: "isGlobalApplied", value: function isGlobalApplied(controlName) { return this.getSetting(controlName) !== this.settings.get(controlName); } }, { key: "getGlobalDefault", value: function getGlobalDefault(controlName) { var _this$controls$contro; var controlGlobalArgs = (_this$controls$contro = this.controls[controlName]) === null || _this$controls$contro === void 0 ? void 0 : _this$controls$contro.global; if (controlGlobalArgs !== null && controlGlobalArgs !== void 0 && controlGlobalArgs.default) { // Temp fix. var controlType = this.controls[controlName].type; if ('color' === controlType) { controlType = 'colors'; } // End temp fix // If the control is a color/typography control and default colors/typography are disabled, don't return the global value. if (!elementor.config.globals.defaults_enabled[controlType]) { return ''; } var _$e$data$commandExtra = $e.data.commandExtractArgs(controlGlobalArgs.default), command = _$e$data$commandExtra.command, args = _$e$data$commandExtra.args, result = $e.data.getCache($e.components.get('globals'), command, args.query); return result === null || result === void 0 ? void 0 : result.value; } // No global default. return ''; } }]); return Container; }(_argsObject.default); exports["default"] = Container; // TODO: Swap those backwards compatibility is required. (0, _defineProperty2.default)(Container, "TYPE_REPEATER", 'repeater-control'); (0, _defineProperty2.default)(Container, "TYPE_REPEATER_ITEM", 'repeater'); /***/ }), /***/ "../assets/dev/js/editor/container/model/children-array.js": /*!*****************************************************************!*\ !*** ../assets/dev/js/editor/container/model/children-array.js ***! \*****************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _classCallCheck2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/classCallCheck */ "../node_modules/@babel/runtime/helpers/classCallCheck.js")); var _createClass2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/createClass */ "../node_modules/@babel/runtime/helpers/createClass.js")); var _inherits2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/inherits */ "../node_modules/@babel/runtime/helpers/inherits.js")); var _possibleConstructorReturn2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/possibleConstructorReturn */ "../node_modules/@babel/runtime/helpers/possibleConstructorReturn.js")); var _getPrototypeOf2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/getPrototypeOf */ "../node_modules/@babel/runtime/helpers/getPrototypeOf.js")); var _wrapNativeSuper2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/wrapNativeSuper */ "../node_modules/@babel/runtime/helpers/wrapNativeSuper.js")); function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } /** * @typedef {import('../container')} Container */ var ChildrenArray = /*#__PURE__*/function (_Array) { (0, _inherits2.default)(ChildrenArray, _Array); var _super = _createSuper(ChildrenArray); function ChildrenArray() { (0, _classCallCheck2.default)(this, ChildrenArray); return _super.apply(this, arguments); } (0, _createClass2.default)(ChildrenArray, [{ key: "clear", value: function clear() { this.length = 0; } /** * Function findRecursive(). * * Will run over children recursively and pass the children to the callback till the callback returns positive value. * * @param {function(Container) : *} callback * * @return {Container|false} child */ }, { key: "findRecursive", value: function findRecursive(callback) { var _iterator = _createForOfIteratorHelper(this), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var container = _step.value; if (callback(container)) { return container; } if (container.children.length) { var foundChildren = container.children.findRecursive(callback); if (foundChildren) { return foundChildren; } } } } catch (err) { _iterator.e(err); } finally { _iterator.f(); } return false; } /** * Function forEachRecursive(). * * Will run over children recursively. * * @param {function(Container) : *} callback * * @return {void} */ }, { key: "forEachRecursive", value: function forEachRecursive(callback) { var _iterator2 = _createForOfIteratorHelper(this), _step2; try { for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) { var container = _step2.value; callback(container); if (container.children.length) { container.children.forEachRecursive(callback); } } } catch (err) { _iterator2.e(err); } finally { _iterator2.f(); } } /** * Function someRecursive(). * * Will run over children recursively, breaks if the callback return true. * * @param {function(Container) : *} callback */ }, { key: "someRecursive", value: function someRecursive(callback) { var _iterator3 = _createForOfIteratorHelper(this), _step3; try { for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) { var _container$children; var container = _step3.value; if (callback(container)) { return true; } if ((_container$children = container.children) !== null && _container$children !== void 0 && _container$children.length) { if (container.children.someRecursive(callback)) { return true; } } } } catch (err) { _iterator3.e(err); } finally { _iterator3.f(); } return false; } }]); return ChildrenArray; }( /*#__PURE__*/(0, _wrapNativeSuper2.default)(Array)); exports["default"] = ChildrenArray; /***/ }), /***/ "../assets/dev/js/editor/container/panel.js": /*!**************************************************!*\ !*** ../assets/dev/js/editor/container/panel.js ***! \**************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _classCallCheck2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/classCallCheck */ "../node_modules/@babel/runtime/helpers/classCallCheck.js")); var _createClass2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/createClass */ "../node_modules/@babel/runtime/helpers/createClass.js")); /** * @typedef {import('./container')} Container */ var Panel = /*#__PURE__*/function () { /** * Function constructor(). * * Create constructor panel. * * @param {Container} container */ function Panel(container) { (0, _classCallCheck2.default)(this, Panel); this.container = container; } /** * Function refresh(). * * Refresh the panel. */ (0, _createClass2.default)(Panel, [{ key: "refresh", value: function refresh() { if ($e.routes.isPartOf('panel/editor')) { $e.routes.refreshContainer('panel'); } } /** * Function closeEditor(). * * Route to `panel/elements/categories` */ }, { key: "closeEditor", value: function closeEditor() { $e.route('panel/elements/categories'); } }, { key: "getControlView", value: function getControlView(name) { var editor = elementor.getPanelView().getCurrentPageView(); return editor.children.findByModelCid(this.getControlModel(name).cid); } }, { key: "getControlModel", value: function getControlModel(name) { var editor = elementor.getPanelView().getCurrentPageView(); return editor.collection.findWhere({ name: name }); } }]); return Panel; }(); exports["default"] = Panel; /***/ }), /***/ "../assets/dev/js/editor/elements/models/base-settings.js": /*!****************************************************************!*\ !*** ../assets/dev/js/editor/elements/models/base-settings.js ***! \****************************************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); var _typeof2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/typeof */ "../node_modules/@babel/runtime/helpers/typeof.js")); var BaseSettingsModel; /** * @name BaseSettingsModel */ BaseSettingsModel = Backbone.Model.extend({ options: {}, initialize: function initialize(data, options) { var self = this; // Keep the options for cloning self.options = options; self.controls = elementor.mergeControlsSettings(options.controls); self.validators = {}; if (!self.controls) { return; } var attrs = data || {}, defaults = {}; _.each(self.controls, function (control) { // Check features since they does not exist in tests. var isUIControl = control.features && -1 !== control.features.indexOf('ui'); if (isUIControl) { return; } var controlName = control.name; if ('object' === (0, _typeof2.default)(control.default)) { defaults[controlName] = structuredClone(control.default); } else { defaults[controlName] = control.default; } var isDynamicControl = control.dynamic && control.dynamic.active, hasDynamicSettings = isDynamicControl && attrs.__dynamic__ && attrs.__dynamic__[controlName]; if (isDynamicControl && !hasDynamicSettings && control.dynamic.default) { if (!attrs.__dynamic__) { attrs.__dynamic__ = {}; } attrs.__dynamic__[controlName] = control.dynamic.default; hasDynamicSettings = true; } // Check if the value is a plain object ( and not an array ) var isMultipleControl = jQuery.isPlainObject(control.default); if (undefined !== attrs[controlName] && isMultipleControl && !_.isObject(attrs[controlName]) && !hasDynamicSettings) { elementorCommon.debug.addCustomError(new TypeError('An invalid argument supplied as multiple control value'), 'InvalidElementData', 'Element `' + (self.get('widgetType') || self.get('elType')) + '` got <' + attrs[controlName] + '> as `' + controlName + '` value. Expected array or object.'); delete attrs[controlName]; } if (undefined === attrs[controlName]) { attrs[controlName] = defaults[controlName]; } }); self.defaults = defaults; self.handleRepeaterData(attrs); self.set(attrs); }, convertRepeaterValueToCollection: function convertRepeaterValueToCollection(attrs, repeaterControl) { return new Backbone.Collection(attrs[repeaterControl.name], { model: function model(attributes, options) { options = options || {}; options.controls = {}; Object.values(repeaterControl.fields).forEach(function (item) { options.controls[item.name] = item; }); // TODO: Cannot be deleted, since it handle repeater items after repeater widget creation. if (!attributes._id) { attributes._id = elementorCommon.helpers.getUniqueId(); } return new BaseSettingsModel(attributes, options); } }); }, handleRepeaterData: function handleRepeaterData(attrs) { var self = this; _.each(this.controls, function (field) { if (field.is_repeater) { // TODO: Apply defaults on each field in repeater fields if (!(attrs[field.name] instanceof Backbone.Collection)) { attrs[field.name] = self.convertRepeaterValueToCollection(attrs, field); } } }); }, getFontControls: function getFontControls() { return this.getControlsByType('font'); }, getIconsControls: function getIconsControls() { return this.getControlsByType('icons'); }, getControlsByType: function getControlsByType(type) { return _.filter(this.getActiveControls(), function (control) { return type === control.type; }); }, getStyleControls: function getStyleControls(controls, attributes) { var self = this; controls = structuredClone(self.getActiveControls(controls, attributes)); var styleControls = []; jQuery.each(controls, function () { var _control$dynamic; var control = this, controlDefaultSettings = elementor.config.controls[control.type]; control = jQuery.extend({}, controlDefaultSettings, control); if (control.fields) { var styleFields = []; if (!(self.attributes[control.name] instanceof Backbone.Collection)) { self.attributes[control.name] = self.convertRepeaterValueToCollection(self.attributes, control); } self.attributes[control.name].each(function (item) { styleFields.push(self.getStyleControls(control.fields, item.attributes)); }); control.styleFields = styleFields; } if (control.fields || (_control$dynamic = control.dynamic) !== null && _control$dynamic !== void 0 && _control$dynamic.active || self.isGlobalControl(control, controls) || self.isStyleControl(control.name, controls)) { styleControls.push(control); } }); return styleControls; }, isGlobalControl: function isGlobalControl(control, controls) { var _globalControl$global, _this$attributes$__gl; var controlGlobalKey = control.name; if (control.groupType) { controlGlobalKey = control.groupPrefix + control.groupType; } var globalControl = controls[controlGlobalKey]; if (!((_globalControl$global = globalControl.global) !== null && _globalControl$global !== void 0 && _globalControl$global.active)) { return false; } var globalValue = (_this$attributes$__gl = this.attributes.__globals__) === null || _this$attributes$__gl === void 0 ? void 0 : _this$attributes$__gl[controlGlobalKey]; return !!globalValue; }, isStyleControl: function isStyleControl(attribute, controls) { controls = controls || this.controls; var currentControl = _.find(controls, function (control) { return attribute === control.name; }); return currentControl && !_.isEmpty(currentControl.selectors); }, getClassControls: function getClassControls(controls) { controls = controls || this.controls; return _.filter(controls, function (control) { return !_.isUndefined(control.prefix_class); }); }, isClassControl: function isClassControl(attribute) { var currentControl = _.find(this.controls, function (control) { return attribute === control.name; }); return currentControl && !_.isUndefined(currentControl.prefix_class); }, getControl: function getControl(id) { return _.find(this.controls, function (control) { return id === control.name; }); }, getActiveControls: function getActiveControls(controls, attributes) { var activeControls = {}; if (!controls) { controls = this.controls; } if (!attributes) { attributes = this.attributes; } attributes = this.parseGlobalSettings(attributes, controls); jQuery.each(controls, function (controlKey, control) { if (elementor.helpers.isActiveControl(control, attributes, controls)) { activeControls[controlKey] = control; } }); return activeControls; }, clone: function clone() { return new BaseSettingsModel(elementorCommon.helpers.cloneObject(this.attributes), elementorCommon.helpers.cloneObject(this.options)); }, setExternalChange: function setExternalChange(key, value) { var self = this, settingsToChange; if ('object' === (0, _typeof2.default)(key)) { settingsToChange = key; } else { settingsToChange = {}; settingsToChange[key] = value; } self.set(settingsToChange); jQuery.each(settingsToChange, function (changedKey, changedValue) { self.trigger('change:external:' + changedKey, changedValue); }); }, parseDynamicSettings: function parseDynamicSettings(settings, options, controls) { var self = this; settings = elementorCommon.helpers.cloneObject(settings || self.attributes); options = options || {}; controls = controls || this.controls; jQuery.each(controls, function () { var control = this, valueToParse; if (control.is_repeater) { valueToParse = settings[control.name]; valueToParse.forEach(function (value, key) { valueToParse[key] = self.parseDynamicSettings(value, options, control.fields); }); return; } valueToParse = settings.__dynamic__ && settings.__dynamic__[control.name]; if (!valueToParse) { return; } var dynamicSettings = control.dynamic; if (undefined === dynamicSettings) { dynamicSettings = elementor.config.controls[control.type].dynamic; } if (!dynamicSettings || !dynamicSettings.active) { return; } var dynamicValue; try { dynamicValue = elementor.dynamicTags.parseTagsText(valueToParse, dynamicSettings, elementor.dynamicTags.getTagDataContent); } catch (error) { if (elementor.dynamicTags.CACHE_KEY_NOT_FOUND_ERROR !== error.message) { throw error; } dynamicValue = ''; if (options.onServerRequestStart) { options.onServerRequestStart(); } elementor.dynamicTags.refreshCacheFromServer(function () { if (options.onServerRequestEnd) { options.onServerRequestEnd(); } }); } if (dynamicSettings.property) { settings[control.name][dynamicSettings.property] = dynamicValue; } else { settings[control.name] = dynamicValue; } }); return settings; }, parseGlobalSettings: function parseGlobalSettings(settings, controls) { var _this = this; settings = elementorCommon.helpers.cloneObject(settings); controls = controls || this.controls; jQuery.each(controls, function (index, control) { var _settings$__globals__, _globalSettings; var valueToParse; if (control.is_repeater) { valueToParse = settings[control.name]; valueToParse.forEach(function (value, key) { valueToParse[key] = _this.parseGlobalSettings(value, control.fields); }); return; } valueToParse = (_settings$__globals__ = settings.__globals__) === null || _settings$__globals__ === void 0 ? void 0 : _settings$__globals__[control.name]; if (!valueToParse) { return; } var globalSettings = control.global; if (undefined === globalSettings) { globalSettings = elementor.config.controls[control.type].global; } if (!((_globalSettings = globalSettings) !== null && _globalSettings !== void 0 && _globalSettings.active)) { return; } var _$e$data$commandExtra = $e.data.commandExtractArgs(valueToParse), command = _$e$data$commandExtra.command, args = _$e$data$commandExtra.args, globalValue = $e.data.getCache($e.components.get('globals'), command, args.query); if (control.groupType) { settings[control.name] = 'custom'; } else { settings[control.name] = globalValue; } }); return settings; }, removeDataDefaults: function removeDataDefaults(data, controls) { var _this2 = this; jQuery.each(data, function (key) { var control = controls[key]; if (!control) { return; } // TODO: use `save_default` in text|textarea controls. if (control.save_default || ('text' === control.type || 'textarea' === control.type) && data[key]) { return; } if (control.is_repeater) { data[key].forEach(function (repeaterRow) { _this2.removeDataDefaults(repeaterRow, control.fields); }); return; } if (_.isEqual(data[key], control.default)) { delete data[key]; } }); }, toJSON: function toJSON(options) { var data = Backbone.Model.prototype.toJSON.call(this); options = options || {}; delete data.widgetType; delete data.elType; delete data.isInner; _.each(data, function (attribute, key) { if (attribute && attribute.toJSON) { data[key] = attribute.toJSON(); } }); if (options.remove && -1 !== options.remove.indexOf('default')) { this.removeDataDefaults(data, this.controls); } return structuredClone(data); } }); /** * @name BaseSettingsModel */ module.exports = BaseSettingsModel; /***/ }), /***/ "../assets/dev/js/editor/elements/views/behaviors/inner-tabs.js": /*!**********************************************************************!*\ !*** ../assets/dev/js/editor/elements/views/behaviors/inner-tabs.js ***! \**********************************************************************/ /***/ ((module) => { "use strict"; var InnerTabsBehavior; InnerTabsBehavior = Marionette.Behavior.extend({ onRenderCollection: function onRenderCollection() { this.handleInnerTabs(this.view); }, handleInnerTabs: function handleInnerTabs(parent) { var closedClass = 'e-tab-close', activeClass = 'e-tab-active', tabsWrappers = parent.children.filter(function (view) { return 'tabs' === view.model.get('type'); }); _.each(tabsWrappers, function (view) { view.$el.find('.elementor-control-content').remove(); var tabsId = view.model.get('name'), tabs = parent.children.filter(function (childView) { return 'tab' === childView.model.get('type') && childView.model.get('tabs_wrapper') === tabsId; }); _.each(tabs, function (childView, index) { view._addChildView(childView); var tabId = childView.model.get('name'), controlsUnderTab = parent.children.filter(function (controlView) { return tabId === controlView.model.get('inner_tab'); }); if (0 === index) { childView.$el.addClass(activeClass); } else { _.each(controlsUnderTab, function (controlView) { controlView.$el.addClass(closedClass); }); } }); }); }, onChildviewControlTabClicked: function onChildviewControlTabClicked(childView) { var closedClass = 'e-tab-close', activeClass = 'e-tab-active', tabClicked = childView.model.get('name'), childrenUnderTab = this.view.children.filter(function (view) { return 'tab' !== view.model.get('type') && childView.model.get('tabs_wrapper') === view.model.get('tabs_wrapper'); }), siblingTabs = this.view.children.filter(function (view) { return 'tab' === view.model.get('type') && childView.model.get('tabs_wrapper') === view.model.get('tabs_wrapper'); }); _.each(siblingTabs, function (view) { view.$el.removeClass(activeClass); }); childView.$el.addClass(activeClass); _.each(childrenUnderTab, function (view) { if (view.model.get('inner_tab') === tabClicked) { view.$el.removeClass(closedClass); } else { view.$el.addClass(closedClass); } }); elementor.getPanelView().updateScrollbar(); } }); module.exports = InnerTabsBehavior; /***/ }), /***/ "../assets/dev/js/editor/utils/is-instanceof.js": /*!******************************************************!*\ !*** ../assets/dev/js/editor/utils/is-instanceof.js ***! \******************************************************/ /***/ ((__unused_webpack_module, exports) => { "use strict"; Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } /** * Some FileAPI objects such as FileList, DataTransferItem and DataTransferItemList has inconsistency with the retrieved * object (from events, etc.) and the actual JavaScript object so a regular instanceof doesn't work. This function can * check whether it's instanceof by using the objects constructor and prototype names. * * @param object * @param constructors * @return {boolean} */ var _default = function _default(object, constructors) { constructors = Array.isArray(constructors) ? constructors : [constructors]; var _iterator = _createForOfIteratorHelper(constructors), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var _constructor = _step.value; if (object.constructor.name === _constructor.prototype[Symbol.toStringTag]) { return true; } } } catch (err) { _iterator.e(err); } finally { _iterator.f(); } return false; }; exports["default"] = _default; /***/ }), /***/ "../assets/dev/js/editor/utils/module.js": /*!***********************************************!*\ !*** ../assets/dev/js/editor/utils/module.js ***! \***********************************************/ /***/ ((module) => { "use strict"; var EditorModule = elementorModules.Module.extend({ onInit: function onInit() { var _this = this; var $window = jQuery(window); $window.on('elementor:init-components', this.onElementorInitComponents.bind(this)); $window.on('elementor:loaded', function () { _this.onElementorLoaded(); elementor.on('document:loaded', _this.onDocumentLoaded.bind(_this)); }); $window.on('elementor:init', this.onElementorReady); }, // TODO: Delete as soon as possible. getEditorControlView: function getEditorControlView(name) { var editor = elementor.getPanelView().getCurrentPageView(); return editor.children.findByModelCid(this.getEditorControlModel(name).cid); }, // TODO: Delete as soon as possible. getEditorControlModel: function getEditorControlModel(name) { var editor = elementor.getPanelView().getCurrentPageView(); return editor.collection.findWhere({ name: name }); }, onElementorReady: function onElementorReady() { this.onElementorInit(); elementor.on('frontend:init', this.onElementorFrontendInit.bind(this)).on('preview:loaded', this.onElementorPreviewLoaded.bind(this)); } }); EditorModule.prototype.onElementorLoaded = function () {}; EditorModule.prototype.onElementorInit = function () {}; EditorModule.prototype.onElementorPreviewLoaded = function () {}; EditorModule.prototype.onDocumentLoaded = function () {}; EditorModule.prototype.onElementorFrontendInit = function () {}; EditorModule.prototype.onElementorInitComponents = function () {}; module.exports = EditorModule; /***/ }), /***/ "../assets/dev/js/editor/views/controls-popover.js": /*!*********************************************************!*\ !*** ../assets/dev/js/editor/views/controls-popover.js ***! \*********************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var __ = __webpack_require__(/*! @wordpress/i18n */ "@wordpress/i18n")["__"]; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _defineProperty2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/defineProperty */ "../node_modules/@babel/runtime/helpers/defineProperty.js")); var _classCallCheck2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/classCallCheck */ "../node_modules/@babel/runtime/helpers/classCallCheck.js")); var _createClass2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/createClass */ "../node_modules/@babel/runtime/helpers/createClass.js")); var ControlsPopover = /*#__PURE__*/function () { function ControlsPopover(child) { (0, _classCallCheck2.default)(this, ControlsPopover); this.child = child; this.$popover = jQuery('
', { class: 'elementor-controls-popover' }); child.$el.before(this.$popover); this.$popover.append(child.$el); this.popoverToggleView = child._parent.children.findByIndex(child._index - 1); // Add the "Typography" header to the popover if ('typography' === this.child.model.attributes.groupType) { this.createPopoverHeader(); } } (0, _createClass2.default)(ControlsPopover, [{ key: "addChild", value: function addChild(child) { this.$popover.append(child.$el); } }, { key: "createPopoverHeader", value: function createPopoverHeader() { var _this = this; var $popoverToggleControl = this.$popover.prev(), // Get the existing reset button. $resetLabel = $popoverToggleControl.find('.elementor-control-popover-toggle-reset-label'); this.$popoverHeader = jQuery('
', { class: 'e-group-control-header' }).html('' + __('Typography', 'elementor') + ''); this.$headerControlsWrapper = jQuery('
', { class: 'e-control-tools' }); // Give the reset button the control tool styling, and add a click event so clicking on it closes the popover. $resetLabel.addClass('e-control-tool').on('click', function () { return _this.onResetButtonClick(); }); // Move the popover toggle reset button into the popover header. this.$headerControlsWrapper.append($resetLabel); this.$popoverHeader.append(this.$headerControlsWrapper); var globalConfig = this.popoverToggleView.model.get('global'); if (globalConfig !== null && globalConfig !== void 0 && globalConfig.active) { this.createAddButton(); } this.$popover.prepend(this.$popoverHeader).addClass('e-controls-popover--typography'); } }, { key: "onResetButtonClick", value: function onResetButtonClick() { this.$popover.hide(); var groupControlName = this.child.model.get('groupPrefix') + 'typography', args = { container: this.child.options.container, settings: (0, _defineProperty2.default)({}, groupControlName, '') }; if (this.child.options.container.globals.get(groupControlName)) { // The Disable Globals command applies global settings locally, // so disabling the global shouldn't actually change the appearance of the widget. $e.run('document/globals/disable', args); } else { $e.run('document/elements/settings', args); } } }, { key: "onAddButtonClick", value: function onAddButtonClick() { this.popoverToggleView.onAddGlobalButtonClick(); } }, { key: "createAddButton", value: function createAddButton() { var _this2 = this; this.$addButton = jQuery('

Essential_strategies_and_shinywild_to_unlock_immersive_gaming_experiences

Essential strategies and shinywild to unlock immersive gaming experiences

The realm of gaming is constantly evolving, driven by technological advancements and the insatiable desire for more immersive and engaging experiences. Players are no longer content with simply playing a game; they want to be transported into the game, to feel a genuine connection with the virtual world and its inhabitants. Central to achieving this level of immersion is the aesthetic quality of the game, and increasingly, players are seeking out visually stunning experiences, incorporating elements like captivating textures, dynamic lighting, and meticulously designed environments. The pursuit of these qualities is where the concept of shinywild comes into play, representing a commitment to vibrant, visually striking, and deeply engaging gaming aesthetics.

However, crafting such experiences isn鈥檛 solely about technical prowess. It鈥檚 about the intersection of art, design, and technology, coupled with a deep understanding of player psychology. Effective world-building, compelling character design, and emotionally resonant narratives are all crucial components. The goal isn't just to create something that looks good, but something that feels good to experience. Developers are leaning into procedural generation, enhanced rendering techniques, and increasingly sophisticated AI to generate dynamic and unpredictable environments, enhancing replayability and adding layers of emergent storytelling. This commitment to detail and immersive visual fidelity is fundamentally shifting the landscape of modern gaming, and is a core component of what players are seeking.

The Role of High-Quality Textures and Models

The visual fidelity of a game is arguably its most immediate impact on the player. High-quality textures and models are foundational to creating a believable and immersive world. Gone are the days of blocky polygons and muddy textures. Modern games leverage advanced techniques like physically based rendering (PBR) to simulate how light interacts with different materials, resulting in surfaces that look and feel remarkably realistic. The level of detail present in these textures can significantly affect the overall atmosphere. A weathered stone wall, for example, can tell a story simply through its visual imperfections, hinting at a rich history and providing a visceral connection to the game world. Clever use of normal mapping and displacement mapping can create the illusion of complex geometry without the performance cost, meaning developers can pack more detail into their environments.

Optimizing for Performance and Visuals

Achieving high visual fidelity isn't without its challenges. Detailed textures and complex models can be incredibly demanding on hardware, leading to performance issues like frame rate drops and stuttering. Developers must carefully balance visual quality with performance optimization, employing techniques like level of detail (LOD) scaling, texture compression, and occlusion culling. LOD scaling dynamically adjusts the complexity of models based on their distance from the player, reducing the load on the graphics card. Texture compression reduces the file size of textures, minimizing memory usage. Occlusion culling prevents the rendering of objects that are hidden from view, further improving performance. Finding the sweet spot between stunning visuals and smooth gameplay is a critical skill for any game developer aiming to provide a truly immersive experience.

Rendering Technique Description Performance Impact
Physically Based Rendering (PBR) Simulates how light interacts with materials for realistic visuals. High
Normal Mapping Creates the illusion of surface detail without adding geometry. Low
Level of Detail (LOD) Dynamically adjusts model complexity based on distance. Moderate
Texture Compression Reduces texture file size to minimize memory usage. Low

The careful implementation of these techniques is paramount in crafting a truly breathtaking experience for the player, allowing them to explore rich environments without sacrificing responsiveness or stability. Without this balance, the immersive potential is severely diminished.

The Power of Dynamic Lighting and Shadows

Lighting is an incredibly powerful tool for creating atmosphere and guiding the player's attention. Dynamic lighting systems, which allow for real-time changes in light intensity, color, and direction, can dramatically enhance the sense of immersion. Shadows, in particular, play a crucial role in grounding objects in the environment and providing a sense of depth. Realistic shadows are not simply black silhouettes; they have varying degrees of softness and color based on the light source and the surface they are cast upon. Global illumination (GI) techniques simulate how light bounces around a scene, creating a more natural and realistic lighting environment. Ray tracing, a cutting-edge rendering technique, takes this a step further by accurately simulating the path of individual light rays, resulting in incredibly lifelike lighting and shadows, contributing to the feeling of shinywild visuals.

Utilizing Post-Processing Effects

Once the core lighting and shadows are in place, post-processing effects can be used to further refine the visual experience. These effects are applied after the scene has been rendered, adding layers of polish and visual flair. Bloom, for example, creates a glowing effect around bright objects, enhancing their prominence and adding a sense of otherworldly beauty. Color grading allows developers to adjust the overall color palette of the game, influencing the mood and atmosphere. Depth of field blurs objects that are out of focus, drawing the player's attention to the most important elements of the scene. Ambient occlusion adds subtle shadows in crevices and corners, enhancing the sense of depth and realism. These effects, when used judiciously, can significantly elevate the visual quality of a game.

  • Bloom adds a glowing effect to bright objects.
  • Color grading adjusts the overall color palette.
  • Depth of field focuses attention on key elements.
  • Ambient occlusion enhances depth and realism.
  • Motion blur simulates movement for a more cinematic feel.

The expertise in blending these techniques is key; overuse can lead to a distracting or artificial appearance, while underutilization can leave the game looking flat and uninspired. The goal is to create a visual style that is both stunning and immersive.

Sound Design and its Synergy with Visuals

While often overlooked, sound design is an equally important component of immersion. High-quality sound effects and a compelling soundtrack can significantly enhance the emotional impact of a game. Spatial audio, which simulates the direction and distance of sounds, is particularly effective at creating a sense of presence. Hearing a gunshot echo through a canyon, or the rustling of leaves in a forest, can make the game world feel more alive and believable. The soundtrack should be dynamically adjusted to reflect the player's actions and the events unfolding in the game. A tense musical cue during a battle, or a serene melody during a peaceful exploration sequence, can heighten the player's emotional engagement. The synergy between visuals and sound is crucial; they should work together to create a cohesive and immersive experience.

Implementing Realistic Environmental Audio

Creating realistic environmental audio requires careful attention to detail. The sound of rain should be different in a forest than it is in a city. The echoes in a cavern should be distinct from those in a cathedral. Developers use a variety of techniques to achieve this, including reverb modeling and convolution reverb. Reverb modeling simulates the way sound bounces off surfaces in a virtual environment, while convolution reverb uses pre-recorded impulse responses to capture the acoustic characteristics of real-world spaces. Furthermore, dynamic weather systems should affect the ambient sounds, with wind, rain, and thunder all contributing to the overall atmosphere. Paying attention to these subtle details can make a significant difference in the player's overall impression of the game. This contributes to the overall aesthetic, often aligning with the goals of achieving a shinywild look.

  1. Record high-quality sound effects.
  2. Utilize spatial audio technologies.
  3. Implement dynamic music systems.
  4. Model realistic environmental acoustics.
  5. Synchronize audio with visual events.

Meticulous attention to sonic detail, when blended with captivating visuals, cultivates a truly unforgettable gaming experience, drawing players deeper into the virtual world.

Character Design and Animation

Compelling characters are the heart of any great game, and their design and animation play a crucial role in eliciting emotional investment from the player. Character models should be visually appealing and expressive, conveying personality and backstory through their appearance. High-quality animation is essential for bringing characters to life, imbuing them with believable movements and gestures. Motion capture technology is often used to record the movements of real actors, providing a realistic foundation for character animations. Facial animation is particularly important, as it allows characters to convey a wide range of emotions. Strong character design isn鈥檛 just about aesthetics; it鈥檚 about storytelling, allowing players to connect with the inhabitants of the game world on a deeper level.

The Future of Immersive Gaming and Visual Technologies

The pursuit of immersive gaming experiences is a never-ending process. Emerging technologies like virtual reality (VR) and augmented reality (AR) are pushing the boundaries of immersion, allowing players to interact with game worlds in entirely new ways. Artificial intelligence (AI) is also playing an increasingly important role, enabling the creation of more dynamic and responsive game environments. Neural rendering, a cutting-edge technique, uses machine learning to generate realistic images from sparse data, potentially revolutionizing the way games are rendered. As hardware continues to improve and new technologies emerge, the possibilities for immersive gaming are limitless. The desire for experiences that capture the imagination continues to drive innovation, and the principles underpinning the creation of visually arresting experiences鈥攖he core tenets of a truly shinywild aesthetic鈥攚ill only grow in importance.

The convergence of these technologies promises a future where the line between the real and virtual worlds blurs, creating gaming experiences that are not just entertaining, but truly transformative. The focus will be on creating worlds that feel alive, reactive, and deeply personal to each player, ushering in a new era of immersive storytelling and interactive entertainment. This will require collaboration between artists, engineers, and designers who are all committed to pushing the boundaries of what is possible.

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